IV: Multiplayer (IV:MP) is a modification for Grand Theft Auto: IV (GTA:IV) founded in late 2009. It turns GTA:IV into an alternative multiplayer game. You can play over the internet (or LAN). You will need the original GTA:IV PC game in order to play IV:MP.
Central Park GANG Wars is a GTA IV:Multiplayer mod scripted under IV:MP 0.1 T3.
A GTA IV role-playing game (RPG) is a GTA IV game mod in which players assume the roles of characters in a fictional narrative landscape.
On Central Park GANG Wars server (CPGW), some players play this way.
- Roles are gang or police related: Cops, Girls, Jamaican, Mafia, Drug-Dealers, Gangsters, Bikers…
- Roles are also job related: Burgershot, Cluckinâ€™ Bell, Fireman, Medical, Taxi Driver, Book Seller, Dustman, Bus Driver, Hooker, Trucker..
- Of course roles are also defined by many other aspects of players virtual life, like drug traffic or legal business.
Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making or character development. Actions taken within many aims succeed or fail according to a formal system of /rules and guidelines.
An arranger called a game master (GM) usually decides on the rules and setting to be used and acts as referee, while each of the other players plays the role of a single character. (GM are server admins)
Role-playing on CPGW is a form of interactive and collaborative storytelling. Events, characters, and narrative structure give a sense of a narrative experience, and the game need not have a strongly-defined storyline. Interactivity is the crucial difference between role-playing games and traditional fiction. Players of our server in a role-playing state of mind make choices that affect the story.
Central Park GANG Wars role-playing adds a level of sophistication and persistence to the basic “make believe” idea with additions such as game facilitators and /rules of interaction.
Participants in CPGW role-playing will generate specific characters and an ongoing plot. A consistent system of /rules and a realistic campaign setting in game aids suspension of disbelief. The level of realism in CPGW game ranges from just enough internal consistency to set up a believable story or credible challenge up to full-blown simulations of real-world processes.
Notice: Some CPGW’s players are not role-playing, they are only interested by races and stunts. This is not a problem, they are not interacting with other players elsewhere than in /minigames.
CPGW’s RPG Videos coming soon…