Grand Theft Auto is an action-adventure video game series created by David Jones and Mike Dailly the later titles of which were created by brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by Rockstar North (formerly DMA Design), and published by Rockstar Games. The name of the series is derived from a term referring to motor vehicle theft.
- Grand Theft Auto Series: Introduction
- Grand Theft Auto Games
- Grand Theft Auto: Read more…
- Grand Theft Auto Multiplayer Mods
Grand Theft Auto Series – INTRODUCTION
GTA Fictional Cities
Most games in the series are set in fictional locales modelled on American cities, usually either Liberty City, Vice City, or San Andreas, which are stand-ins for New York City, Miami, and Los Angeles, respectively.The first 2D titles encompassed three fictional cities, while 3D and HD titles tend to emphasise a single city and its outlying areas.
Gameplay focuses on an open world where the player can choose missions to progress an overall story, as well as engaging in side activities, all consisting of action-adventure, driving, third-person shooting, occasional role-playing, stealth, and racing elements. The series also has elements of the earlier beat ‘em up games from the 16-bit era. [Read More...]
The series has gained controversy for its adult nature and violent themes. The series focuses around many different protagonists who attempt to rise through the ranks of the criminal underworld, although their motives for doing so vary in each game. The antagonists are commonly characters who have betrayed the protagonist or his organisation, or characters who have the most impact impeding the protagonist’s progress. [Read More...]
GTA Development Story
Video game developer DMA Design began the series in 1997; as of 2015 it has eleven stand-alone games and four expansion packs.
Grand Theft Auto, the first game in the series, was released for Microsoft Windows and MS-DOS in October 1997, ported to the PlayStation in 1998 and the Game Boy Color in 1999.
Grand Theft Auto 2 was released in 1999 for Microsoft Windows, later receiving ports on the PlayStation, Dreamcast and Game Boy Color.
The Grand Theft Auto series is considered by Rockstar Games to be split into separate fictional universes, named after the primary level of graphics capability used in each era.The original Grand Theft Auto, its expansions and its sequel are considered the “2D universe”.
The third chronological title, Grand Theft Auto III, was widely acclaimed, as it brought the series to a 3D setting and more immersive experience, and is considered a landmark title that has subsequently influenced many other open world action games and led to the label “Grand Theft Auto clone” on similar games.
Subsequent titles would follow and build upon the concept established in Grand Theft Auto III. Film and music veterans have voiced characters, including Ray Liotta, Burt Reynolds, Dennis Hopper, Samuel L. Jackson, Debbie Harry, Phil Collins, Axl Rose, and Peter Fonda. The series has been critically acclaimed and commercially successful, having sold more than 150 million units, as of September 2013.
Grand Theft Auto Series – MENU
1997 – Grand Theft Auto
Grand Theft Auto is an open world action-adventure video game developed by DMA Design (now Rockstar North) and published by BMG Interactive. It was released in October 1997 for DOS and Microsoft Windows, and on 14 December 1997 for the PlayStation. The game allows the player to take on the role of a criminal who can roam freely around a big city. Various missions are set for completion, such as bank robberies, assassinations, and other crimes. It is the first title in the Grand Theft Auto series, a series that has sold more than 125 million units, as of December 2012. The game was originally intended to be named Race ‘n’ Chase and was nearly cancelled due to production issues.
1999 – Grand Theft Auto 2
Grand Theft Auto 2 is an open world action-adventure video game developed by DMA Design and published by Rockstar Games. It was released on 30 September 1999 for Microsoft Windows, and on 22 October 1999 for the PlayStation. It is the fourth title in the Grand Theft Auto series, and the first main entry since 1997′s titular Grand Theft Auto. The open world design lets players freely roam Anywhere City, the setting of the game.
2001 – Grand Theft Auto III
Grand Theft Auto III is an open world action-adventure video game developed by DMA Design and published by Rockstar Games. It was released on 22 October 2001 for the PlayStation 2 console, on 20 May 2002 for Microsoft Windows, and on 31 October 2003 for the Xbox console. It is the fifth title in the Grand Theft Auto series, and the first main entry since 1999′s Grand Theft Auto 2.
β Alternative Multiplayer Mod: LU
2002 – Grand Theft Auto Vice City
Grand Theft Auto: Vice City is an open world action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 27 October 2002 for the PlayStation 2 console, on 12 May 2003 for Microsoft Windows, and on 31 October 2003 for the Xbox console. It is the sixth title in the Grand Theft Auto series, and the first main entry since 2001′s Grand Theft Auto III.
β Alternative Multiplayer Mod: VC:MP
2004 – Grand Theft Auto San Andreas
Grand Theft Auto: San Andreas is an open world action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 26 October 2004 for the PlayStation 2 console, and on 7 June 2005 for Microsoft Windows and Xbox. It is the seventh title in the Grand Theft Auto series, and the first main entry since 2002′s Grand Theft Auto: Vice City.
2008 – Grand Theft Auto IV
Grand Theft Auto IV is an open world action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 29 April 2008 for the PlayStation 3 and Xbox 360 consoles, and on 2 December 2008 on Microsoft Windows. It is the eleventh title in the Grand Theft Auto series, and the first main entry since 2004′s Grand Theft Auto: San Andreas.
β Alternative Multiplayer Mod: IV:MP
2015 – Grand Theft Auto V
Grand Theft Auto V is an open world, action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 17 September 2013 for the PlayStation 3 and Xbox 360. An enhanced version of the game was released on 18 November 2014 for the PlayStation 4 and Xbox One, and 14 April 2015 for Microsoft Windows. The game is the first main entry in the Grand Theft Auto series since 2008′s Grand Theft Auto IV.
READ MORE ABOUT Grand Theft Auto Series
Each game in this series allows players to take on the role of a criminal in the big city, typically an individual who plans to rise through the ranks of organised crime through the course of the game. The player is given various missions by kingpins and major idols in the city underworld which must be completed to progress through the storyline. Assassinations and other violent crimes are featured regularly. Occasionally taxi driving, firefighting, street racing, bus driving, or learning to fly helicopters and fixed-wing aircraft are also involved.
In later titles, notably those released after Grand Theft Auto 2, the player is given a more developed storyline in which he is forced to overcome an unfortunate event (e.g., being betrayed and left for dead), which serves as motivation for the character to advance up the criminal ladder and ultimately leads to the triumph of the character by the end of the storyline.
The Grand Theft Auto series belongs to a genre of free-roaming role-playing video games called open world games, and grants a large amount of freedom to the player. Traditional action games are structured as a single track series of levels with linear gameplay, but in Grand Theft Auto the player can determine the missions that he wants to undertake, and his relationships with various characters are changed based on these choices. Influenced by the earlier game Turbo Esprit,the cities of the games can be roamed freely at any point in the game, and are examples of open world video game environments which offer accessible buildings with minor missions in addition to the main storyline. There are exceptions: missions follow a linear, overarching plot, and some city areas must be unlocked over the course of the game.
Grand Theft Auto III and subsequent games have more voice acting and radio stations, which simulate driving to music with disc jockeys, radio personalities, commercials, talk radio, pop music, and American culture.
The use of vehicles in an explorable urban environment provides a basic simulation of a working city, complete with pedestrians who generally obey traffic signals. Further details are used to flesh out an open-ended atmosphere that has been used in several other games, such as The Simpsons: Hit & Run, which has less emphasis on crime or violence, and Lego City Undercover, which reverses the roles of police officer and criminal, although the player goes undercover in gangs for a portion of the game.
The Grand Theft Auto series is set in a fictional version of the world, in a number of different time periods. The original Grand Theft Auto introduced three main cities: Liberty City, based upon New York City, Vice City, based upon Miami, and San Andreas, based upon parts of California. In the first Grand Theft Auto game, San Andreas was based only on San Francisco. Expansion packs later set the game in London.
The second entry in the franchise, Grand Theft Auto 2, set the game in the future in a locale named “Anywhere City”.
Subsequent games in the series have re-imagined and expanded upon the original locales. Grand Theft Auto III is set in a different rendition of Liberty City only loosely based on New York City. A revised Vice City and San Andreas are depicted in Vice City and San Andreas, respectively, the latter of which takes the form of an entire state, instead of a single city. The state of San Andreas is based on the states of California and Nevada, and consists of three major cities: Los Santos (Los Angeles), San Fierro (San Francisco), and Las Venturas (Las Vegas). Surrounding towns and areas of desert, water, woodland, and countryside lie between the three cities. The GTA III rendition of Liberty City is also briefly featured during one mission.
Liberty City Stories and Vice City Stories, originally released on the PlayStation Portable handheld console and later reissued for other consoles, are set in the previous depictions of their respective eponymous cities, but in different decades. The maps for the two cities remain the same, with some differences in terms of buildings and geography to reflect the different time periods.
Grand Theft Auto IV and its subsequent expansion packs The Lost and Damned and The Ballad of Gay Tony are set in a third revision of Liberty City, set in 2008, which is a closer analog to New York City and its boroughs than the GTA III version. A version of Northern New Jersey, known as Alderney, is depicted adjacent to the city. Grand Theft Auto: Chinatown Wars is also set in this version of Liberty City, although the Alderney portion of the map is not present.
Grand Theft Auto V, released in 2013, is set in a revised depiction of San Andreas that features Los Santos (Los Angeles) to the south and the rural Blaine County to the north.It includes revised landmarks such as the “Vinewood” sign (instead of Hollywood), Rockford Hills (instead of Beverly Hills), Del Perro Pier (instead of Santa Monica Pier), Los Santos International Airport (LSIA) (instead of LAX), and Galileo Observatory (instead of Griffith Observatory). The game also features the town of Ludendorff in the fictional state of North Yankton. Los Angeles was extensively researched for Grand Theft Auto V. The team organized field research trips with tour guides and architectural historians and captured around 250,000 photos and hours of video footage during these visits. Since the release of the game, hundreds of in-game buildings have been identified as being based on real-world landmarks. The New Yorkerβ β’βs Sam Sweet notes that, with sales of game reaching thirteen million copies, “there will be more people living in the imaginary state of Los Santos than in the real city on which it was modelled.”
In both Grand Theft Auto: San Andreas and Grand Theft Auto V, Los Santos and the state of San Andreas are depicted as being on an island an undetermined distance from the US mainland. In both games it is possible to circumnavigate the state by boat. Similarly, the versions of Liberty City and Alderney in Grand Theft Auto IV and expansion packs are also completely located on islands, as is Vice City. The GTA III rendition of Liberty City however, while mostly island, is connected to mainland on its Northwest corner (a region the player cannot navigate).
Other places in the same fictional universe as the Grand Theft Auto series also exist; Carcer City and Cottonmouth are two different cities featured in the Manhunt series. There is also the town of Bullworth from another Rockstar Games release, Bully,though it is uncertain if the world from 2010′s Red Dead Redemption shares the same universe as Grand Theft Auto.
Only the expansion packs for the original Grand Theft Auto, London, 1969 and London, 1961, set in London, have featured a location outside of the United States and used a real-life location.
Former lawyer Jack Thompson has been involved in a number of attempts to get families of murder victims to hold the Grand Theft Auto series accountable for the death of their loved ones. Due to his conduct in this and related cases, Thompson was disbarred in 2008 and was fined more than $100,000 by the Florida Bar Association.
On 20 October 2003, the families of Aaron Hamel and Kimberly Bede, two young people shot by teens William and Josh Buckner (who in statements to investigators claimed their actions were inspired by Grand Theft Auto III) filed a US$246 million lawsuit against publishers Rockstar Games, Take-Two Interactive Software, retailer Wal-Mart, and PlayStation 2 manufacturer Sony Computer Entertainment America. Rockstar and its parent company, Take-Two, filed for dismissal of the lawsuit, stating in U.S. District Court on 29 October 2003 that the “ideas and concepts as well as the ‘purported psychological effects’ on the Buckners are protected by the First Amendment’s free-speech clause”. The lawyer of the victims, Jack Thompson, denied that, but failed in his attempt to move the lawsuit into a state court and under Tennessee’s consumer protection act. Two days later, the plaintiffs filed a Notice of Voluntary Dismissal, and the case was closed.
In February 2005, a lawsuit was brought upon the makers and distributors of the Grand Theft Auto series claiming the games caused a teenager to shoot and kill three members of the Alabama police force. The shooting took place in June 2003 when Devin Moore, 17 years old at the time, was taken in for questioning by police in Fayette, Alabama regarding a stolen vehicle. Moore then grabbed a pistol from one of the police officers and shot and killed him along with another officer and dispatcher before fleeing in a police car. One of Moore’s attorneys, Jack Thompson, claimed it was Grand Theft Autoβ β’βs graphic natureβwith his constant playing timeβthat caused Moore to commit the murders, and Moore’s family agrees. Damages were being sought from branches of GameStop and Wal-Mart in Jasper, Alabama, the stores from which Grand Theft Auto III and Grand Theft Auto: Vice City, respectively, were purchased and also from the games’ publisher Take-Two Interactive, and the PlayStation 2 manufacturer Sony Computer Entertainment. On 29 March 2006 the case was dismissed and permission to appeal was denied.
In May 2005, Thompson appeared via satellite on the Glenn Beck program on CNN’s Headline News. Thompson mentioned Devin Moore and said regarding Grand Theft Auto III and Grand Theft Auto: Vice City “There’s no doubt in my mind [...] that but for Devin Moore’s training on this cop killing simulator, he would not have been able to kill three cops in Fayette, Alabama who are now dead and in the ground. We are suing Take-Two, Sony, Wal-Mart, and GameStop for having trained Devin Moore to kill. He had no history of violence. No criminal record.”
In September 2006, Thompson brought another lawsuit, claiming that Cody Posey played the game obsessively before murdering his father Delbert Paul Posey, stepmother Tryone Schmid, and stepsister Marilea Schmid on a ranch in Albuquerque, New Mexico. The suit was filed on behalf of the victims’ families. During the criminal trial, Posey’s defence team argued he was abused by his father, and tormented by his stepmother. Posey was also taking Zoloft at the time of the killings. The suit alleged that were it not for his obsessive playing of Grand Theft Auto: Vice City, the murders would not have taken place. Named in the suit were Cody Posey, Rockstar Games, Take-Two Interactive, and Sony. The suit asked for US$600 million in damages.
Several celebrities have sued Rockstar Games and/or Take-Two Interactive for violating their intellectual property or personality rights, including hip-hop artist Daz Dillinger Karen Gravano of Mob Wives, and actress Lindsay Lohan.
According to The Guinness World Records 2008 and 2009 Gamer’s Edition, it is the most controversial video game series in history, with over 4,000 articles published about it, which include accusations of glamorising violence, corrupting gamers, and connection to real life crimes.
Grand Theft Auto Series – MULTIPLAYER MODS
Some Grand Theft Auto Series fans tried to develop alternative multiplayer mods for each game of the GTA series.
GTA Multiplayer Mods are free alternative massively multiplayer modifications for Rockstar’s Grand Theft Auto series, which allows you to play with your friends over Internet or LAN.
From installing the client, to setting up your own server and scripts, you will be able to find any information you might need in following sections:
|Β GTA III (LU)||GTA Vice City (VC:MP)|
|GTA IV (IV:MP) (Dead)||GTA San Andreas (SA:MP)||Multi Theft Auto San Andreas (MTA)|
|GTA V (MultiV)||GTA V (FiveM)||GTA V (GTA:MP)|